Connected humans take the first seats; bots fill the rest. Everyone connected when the host presses start is in the match. Map diameter is how many tiles span the octagon; shrink every is how many resolutions pass between outer-ring collapses. Seed fixes the spawn/bot RNG so a match is reproducible.
ROUND 1SHRINK IN 2ALIVE 0KILLS 0SHOTGUN x3
YOU WIN
PLAN
You are the dashed ghost (where you'll end up). The camera zooms to you during planning. 5 actions, any mix: drag from the ghost to move up to a tile, or tap elsewhere to fire (each shot recoils you). Bullets glide on at a steady speed each beat; order is the order you act. The octagon collapses inward on the shrink cadence — red tiles go next.